Virtual Reality in Archaeology : Computer Applications

Bok av Juan Barcelo
The 26th annual conference on Computer Applications and Quantitative Methods in Archaeology (1998) included a number of papers on virtual reality and its contribution to archaeology and to archaeologists. The 31 papers presented here reflect the wide range of applications of virtual reality, the various techniques used, and different methodological and theoretical approaches taken. Includes contributions on the facial reconstruction and visualisation of Egyptian mummies, a computer simulation of Stonehenge, a walk-through of an ancient Japanese village, virtual museums and other environments, and much more.