A Fascinating Three-Dimensional Computer Games Without Programming

Bok av Clayton Crooks
The book describes how to use the programs Game Maker, 3D GameMaker, Gmax, Reality factory, Multimedia Fusion, MilkShape 3D Modeler, Paint Shop Pro and others to create a very attractive and exciting game, without writing any line of code. Described character development procedures, weapons, decorations, scoring, especially the creation of screensavers, TV commercials, etc. The book describes the history of the emergence and development of computer games, their genres, custom audience composition, advantages and disadvantages of the most well-known projects are analyzed in detail. The author pays great attention to the terminology and careful planning of the process of designing and developing games. On the accompanying CD-ROM contains the studied software, graphic and sound files required for the exercises, and examples of finished games. The publication is addressed to all who are interested in creating computer games.